Hattin, July 4, 1187

 

Special Rules

The Templars will not break unless the King or Gerard de Ridefort is dead or the baggage has been overrun (all elements destroyed). When either of them die or the baggage is gone they break as normal.

Crusader baggage is mobile.

Crusaders set up behind Turan between the two hills

The brush is very dry and flammable. Any foot may stand may spend one pip to set the brush on fire. Once on fire the fire spreads 6" per turn and becomes an uncrossable obstacle. Acts like fog for firing effects.

All brush counts as difficult going and blocks line of sight. Any troops deployed in the brush (all hills and the area between Meskanah and Karf Sabr) are hidden.

Ayyubid commands are set up as follows

o Taqi Al Din on the Horns of Hattin

o Gokbori from the edge of the North hill back and as far over as Maskanah

o Sal al Din all along the Southern baseline up until the Horns of Hattin

 

Crusaders

Raymond of Tripoli (Troop Commander)

  • 6 Crusader knights. Heavily Armoured Knights, Lancers, Average, Swordsmen, Undrilled
  • 6 Crusader Spear. Heavy Foot, Unarmoured, Poor, Defensive Spear, Protected, Undrilled

C in C, Guy, King of Jerusalem (Field Commander)

  • 6 Crusader knights. Heavily Armoured Knights, Lancers, Swordsmen, Average, Undrilled
  • 6 Crusader Spear. Heavy Foot, Unarmoured, Poor, Defensive Spear, Protected, Undrilled
  • 4 Crossbows. Unarmoured, Average, Crossbow, Unprotected, Undrilled

Gerard De Ridefort, Master of the Templars (Field Commander)

13 EE, Break 5

  • 4 Templar knights. Heavily Armoured Knights, Lancers, Swordsmen, Superior, Drilled
  • 6 Templar Spear. Heavy Foot, Unarmoured, Average, Defensive Spear, Protected, Drilled
  • 4 Templar Crossbows. Unarmoured, Average, Crossbow, Unprotected, Drilled

Ayyubids

Sal al Din, Sultan of Egypt (Inspired Commander)

  • 6 Halqa Mameluks. Armoured Cavalry, Bow, Superior, Drilled
  • 8 Turkomans. Superior, light horse, protected, javelin, undrilled

Taqi al Din (Field Commander)

  • 4 Kipchaq Mameluks. Armoured Cavalry, Bow, Drilled
  • 6 Syrian Askaris. Armoured Cavalry, Bow, Drilled

Gokbori (Field Commander)

  • 5 Bedouin. Light horse, protected, light spear, undrilled
  • 8 Syrian Adath. Unprotected, undrilled, mob
  • 8 Ghazis. Medium Foot, impact, undrilled, heavy weapon, unprotected