Panzer Relief- Senno II

From the "Ghosts at Smolensk" by Skirmish Campaigns

Date:July 7, 1941

Game length: 10 turns

German
  • German Blinds
  • Blitzkreig
  • Rapid Deployment
  • Dynamic Commander (Lt, Sgt, Infantry commanders)
  • Big Man Lt. (Grade 3) d6+1
  • Big Man Sgt. (Grade 2) d6
  • HQ Squad
  • Infantry Squad 1 Big Man Leader (Grade 2) d6
  • Squad 1 (Motorized) Big Man Asst. Leader (Grade 2) d6
  • Squad 1 (Motorized) 2 MG Sections (4 men) EDNA 2
  • Squad 2 (LMG) Big Man Leader (Grade 2) d6
  • Squad 2 (LMG) MG Sections (3 men) EDNA 2
  • Big Man Gun 1 Leader (Grade 2) d6
  • Gun 1 PAK 36 37mm A/T gun with truck(3 crew)
Bonus attachments
1-10
  • Pz IIc Big Man Leader (Grade 1) d4
  • AFV 1 PzIIc
  • AFV 2 PzIIc
11-12
  • Pz 38t Big Man Leader (Grade 1) d4
  • AFV 1 Pz 38t
  • AFV 2 Pz 38t
13-17
  • Big Man Gun 2 Leader (Grade 2) d6
  • Gun 2 7.5 cm infantry gun w/ truck (3 crew)
18-19
  • Infantry Squad 3 Big Man Leader (Grade 2) d6
  • Squad 3 (Motorized) Big Man Asst. Leader (Grade 2)
  • Squad 3 (Motorized) 2 MG Sections (4 men) EDNA 2
20
  • Big Man Pz IV Leader (Grade 1) d4
  • Pz IV
Soviet
  • Soviet Blinds
  • Vehicle Breakdown
  • AFV 1 (BT-7)
  • AFV 2 (BT-7)
  • AFV 3 (BT-7)
  • Rifle Squad 1 Big Man (Grade 1) d4-1
  • Rifle Squad 1 (4 man MG section, 7 man rifle section) truck, EDNA 3
  • Rifle Squad 2 Big Man (Grade 1) d4-1
  • Rifle Squad 2 (4 man MG section, 7 man rifle section) truck, EDNA 3
  • Big Man Gun 1 Leader (Grade 1) d4-1
  • Gun 1 45mm A/T gun with truck(3 crew)
Bonus attachments
1-10
  • AFV 4 (BT-7)
  • AFV 5 (BT-7)
  • AFV 6 (BT-7)
11-13
  • AFV 4 (BA-10)
  • AFV 5 (BA-10)
  • Big Man Commissar (Grade 2) d6
  • NKVD HQ (2 assault rifles) w/ PPSh
  • Big man Sniper (Grade 2) d6-1
  • Sniper (4 figures) and Spotter
14-20
  • AFV 4 (BA-10)
  • AFV 5 (BA-10)
  • Big Man Commissar w/ PPSh (Grade 2) d6
  • NKVD HQ (2 assault rifles)
  • AT Rifle and Spotter

Statistics

German

Weapon Statistics
MG34 4d6+1 pip per dice Anti- Tank
0-12" 12-18" 18-24" 24-30"
2 2 2 1
75mm infantry gun 2d6 strike dice vs infantry
PAK 36 Gun class 6
Pz38(t)c
Armour Class Weapon Speed
4 5 Average
Pz IIc
Armour Class Weapon Speed
2 3 Average
Pz IVe
Armour Class Weapon Speed
4 6 Average

Soviet

Weapon Statistics
DP LMG 3d6+1 pip per dice Anti- Tank
0-12" 12-18" 18-24" 24-30"
2 2 2 1
BT-7
Armour Class Weapon Speed
3 6 Fast
BA-10
Armour Class Weapon Speed
2 3 Wheeled
AT Rifle Anti- Tank
0-12" 12-18" 18-24" 24-30"
3 2 2 1